
Luke Clancy’s
Interview with David O’Kane, April 2007. Published in the CAP
Foundation Catalogue to coincide with the tenth and final CAP Foundation
Scholarship and Exhibition
.
LC: David O’Kane’s paintings and animations regularly
mix a playful humour with an interest in the uncanny that might, in
another time, have seen him tagged as a surrealist. While some artists
to whom he makes explicit reference – such as the Czech filmmaker,
Jan Svankmajer – might, indeed, be comfortable with the term,
O’Kane’s use of dramatic juxtapositions and precipitous
reversals of logic are not nearly so easy to classify.
This is not a project that involves adopting a position, or a pictorial
program burdened with uncomfortable trappings. O’Kane is simply
using the pictorial means at hand, allowing, encouraging even, familiar
reference points to bob into view, but refusing to be forced by them
into a particular program of action. So while a welter of psychoanalytical
approaches to the works might suggest themselves, O’Kane’s
forms are always likely to resonate more erratically and productively,
exploring a universe of jostling surfaces, or the business of appropriation,
the mechanics of maps or the fabrics of reality.
The first
thing that strikes me is they are, obviously, quite different in scale
from the computer screen, the way I had seen the pictures up to this
point …
DOK: In reality the scale isn’t that important,
it’s just my disposition towards the canvas, it’s the way
I like working. I like to be more physical with it, especially when
I begin a picture. I like it to start off loose, but tighten up towards
the end ... The smaller ones tend to end up being more monumental than
the big ones, which is funny.
LC: What
interests you about landscape painting?
DOK: Working in landscape is about reality and mapping
reality for myself. It is an understanding of it. If you look closely,
there is not much detail there. If you look very carefully they dissolve
… When I set out to paint a landscape, it is just like when I
am painting an interior: they start out with a very simple image, but
then extra elements get introduced and the process can be very slow.
I paint to let something happen.
LC: The
image that suggests that we might be looking at a film set, or a model
train set, seems like a key work. It seems like a revelation in terms
of the other pictures in which the objects have funny scales in relation
to the mountain.
DOK: I was reading Baudrillard in connection with these
and I came across a text where he was talking about Borges’ story
of an empire that drew up a map that was so detailed that the map matched
the scale of the countryside exactly. And that's how I came to start
playing with scale. First I did that painting with paper going across
the landscape. I found it interesting how playing with scale effected
the impression of what’s real and what’s not. In the house
of cards, for instance, it is a house, but it is also a metaphor for
a house and it also looks like a mountain. So the pictures are not literal,
or at least they can be read metaphorically at the same time. But in
the end, of course, they are what they are: they end up being images
in themselves.
LC: When
I see a picture in which it is cut away to reveal that the landscape
is just a thin layer, a surface, I would equate that with Baudrillard
...
DOK: Exactly, like
a simulacra ...
LC: ...
but that also makes you read the other works in a particular way.
DOK: Well, it does, yes. These paintings do connect
to each other. Though they are not necessarily meant to be read side
by side, and they weren’t necessarily made like that ... But,
yes, they will be read differently because of that. It’s about
reality and perception. In one way the paper in ‘Glaciated Landscape’
is mapping the land, and in another way it’s blocking it out.
It’s a perspective thing: you can only take in so much. It’s
about recognizing the pitfalls of your knowledge.
LC: You’ve
also created animations that seem to relate to the paintings, what is
it that interests you about animation here?
DOK: I think animation and painting have a lot in common.
They are compounds or distillations of moments in time. Each brush stroke
is a moment in time, and with animation, each image is a moment in time.
They also link together in terms of frustration: they are quite frustrated
ways of making images...and I’ve used the frustration as a tool.
The scrunched up balls of paper are really an image of frustration ...
and there is a lot of paranoia in it too. In the end, they are thoughts
and the paranoia and the frustration are inherent in them.
LC: So is
your idea that when you are painting, the frustration comes because
you can't achieve the image in one movement, and the paranoia is that
each movement is wrong in some way?
DOK: They are fractured. Nothing is whole. When I come
up with an idea it is just a fragment. And then joining them all up
together is the art. A lot of the images are hypnogogic images: images
that come to me just before I fall asleep. And that acts as a starting
point, but it is not necessarily what the finished work is going to
be ... I get an image when I’m going to sleep and I forget about
them until they come back to me during the day and I’ll think
"That’s a good idea. I’ll paint that tomorrow."
LC: When
you see the playing cards, in particular, in one of your paintings,
you might immediately think of surrealism. Cards in strange contexts
seem almost like a surrealist trope ...
DOK: I’d see it more as play. I have lots of visual
hints about play. And the way the paint is used is quite playful too.
Although it is quite dark in some cases, because I’m using play
and painting as a method of investigating thought, art and learning.
That’s what I'm interested in, in the nature of illusion, the
nature of perception. ... I don’t mind the surrealist connection,
but I just wouldn’t call myself a surrealist. I like the element
of the uncanny: when something seems to be almost like a joke, but at
the same time is quite serious. I like that dichotomy, but it’s
not surrealism. Surrealism is more of a philosophy, a way of life, than
what I'm doing ... I’d find that too claustrophobic if I was trapped
within a movement. I’m an artist, that's label enough.
LC: So tell
me what you mean by play? Does your idea of it have a particular critical
origin, or philosophical origin?
DOK: I wrote my thesis on Jan Svankmajer, who is a surrealist
and an animator. I would have some things in common with him and some
things that I don't share with him. But when I was researching Svankmajer
I came across DW Winnicott, and his theories about children and play,
and children understanding reality. Play in those terms is about the
fascination you get when you see an object for the first time. That
idea of play is important for me, that idea of fascination. The images
don’t just all come together from one concept. I would take a
beginning and play with that, frustrate it again. There are different
metaphors in an image, but it doesn’t have to be read metaphorically.
The hobbyhorse, for instance, is a reference to Gombrich and the little
children are taken from Lewis Carroll’s photographs. I like the
idea that he was working when photography was in its infancy and that
he was taking photographs of infants. I find it interesting that when
William Fox Talbot was coming up with the idea of photography he decided
he needed another way of recording the world because he couldn't draw.
So it was frustration again...
LC: How
would you describe your relationship to photography, your attitude to
photography?
DOK: I suppose it’s one of awe and bewilderment.
The idea that a photographic image is totally objective ... That’s
what I find interesting about painting, the way that it ends up being
completely subjective, everything is planned.
LC: But
your painting is very meshed into photography, it couldn't really exist
without it...
DOK: Well, it could and it couldn’t. Sometimes,
certainly, I am taking an image from the Internet, found images. But
I mess them up and play with them. Then sometimes the image comes entirely
out of my head. So yes, I am drawing out of photography, but it is always
for pictorial needs that I have ... it gives you a starting point; it
gives you somewhere to leap off. If I take a photograph by Lewis Carroll
of a young girl, and it's in black and white, and she is sitting in
a certain way, it is giving me something to object to, something to
follow on from and manipulate. And it is good to have both methods in
there, so you have areas where it is just painting, or areas where it
is just out of my head. Photography is just another way of seeing. We
think we find truth in photography...
LC: But
that is an idea that is dissolving now, I suppose. We assume that if
a photograph is pixels, then it is infinitely malleable, even more so
than paint ...
DOK: It is getting to the point where photography is
getting taken off its pedestal ... maybe we'll start hearing about the
death of photography soon ...
LC: Or of
a merging of the two, so that painting and photography just aren’t
that distinct ... ?
DOK: Well I think that has happened with a lot of artists,
not just myself ... I like to push the boundaries in terms of media
and see which way things work. At the moment I have restricted myself
to animation and painting, but that is still a pretty large spectrum.
I sometimes take photographs, but they usually end up back in painting,
because of the tactility you have in painting, and in animation. There
is the malleability that you have in these media. You can have it in
film and photography, but it’s much harder. I find it easier to
paint.